Blizzard Entertainment have released Overwatch’s season 2 of competitive game mode now playable on PC, PS4 and Xbox One. The developers have introduced many changes since their season 1 of play, which they expect players will certainly find helpful and make competition in the game more enjoyable.
Overwatch’s season 2 competitive update was published last week, which focuses on fixing various issues concerning gameplay, and here are some of the changes you can expect to be made.
In season 1 the scale of skill rating ranged from 001 to 100, but this concept has been scrapped with the introduction of season 2, which will now use a 0001 to 5000 scale. This new layout will be divided into 7 tiers, as below:
- Bronze: 0001 – 1499
- Silver: 1500 – 1999
- Gold: 2000 – 2499
- Platinum: 2500 – 2999
- Diamond: 3000 – 3499
- Master: 3500 – 3999
- Grandmaster: 4000 – 5000
It should be noted that players with a skill rating of over 3000+ should stay active to maintain their tier and status on Overwatch. For every 24 hours of inactivity players will lose 50 points to their ratings.
Blizzard have updated their competitive point system, which will influence the amount of points players will gain per game won. For winning a game, players will receive 10 points.
Players that ‘rage-quit’ will now not be tolerated by Blizzard. The developers will now ban or deduct experience points from players that leave during competitive games. It is expected that if players persist in leaving games that they will be banned and blocked from playing competitive games on Overwatch for set periods of time.